Download The Cyberspace Handbook (Media Practice) by Jason Whittaker PDF
By Jason Whittaker
The our on-line world guide is a finished advisor to all elements of latest media, info applied sciences and the web. It provides an outline of the industrial, political, social and cultural contexts of our on-line world, and offers sensible recommendation on utilizing new applied sciences for examine, verbal exchange and booklet. The our on-line world guide contains: *a thesaurus of over 80 key terms*a record of over 90 net assets for information and leisure, new media and internet improvement, schooling and reference, and web and net details* expert chapters on website design and journalism and writing at the web*Over thirty illustrations of net fabric and software program applications.Jason Whittaker explores how our on-line world has been built, the way it is used and extends into parts as various as offering us instant information or immersive video games and digital applied sciences for components comparable to copyright and cybercrime, in addition to key talents in using the web for examine or writing and designing for the net.
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Extra resources for The Cyberspace Handbook (Media Practice)
Consider the following example. I have to do business with a colleague in another country that requires me to speak to her on the phone and via email on an almost daily basis, and though I have never met her we exchange birthday and Christmas cards; I bump into my next-door neighbour probably once a month, and though we exchange pleasantries, I know no more about her than her name. Which relationship is more substantial? For most people, despite the physical proximity of the neighbour, they may be more intimate with other people who exist for them in information rather than physical space.
What does seem to be obvious is that a larger absolute number of people are more mobile across boundaries – geography, skill, language, industry and so on – than ever before, that new (IT) skills are in high demand, that the idea of lifetime employment with one organisation is dying out, and that this idea of economic and demographic flux advantages and disadvantages different sets of people and communities. We have already considered some of the implications of this ‘economic and demographic flux’ in relation to ideas around a network society.
Work began in 1969, providing protocols that would connect computers at different sites and would also create a resilient network, capable of rerouting information in the event of failure on any part of the network (Hafner and Lyon 1996; Naughton 1999). We shall examine the technologies that constitute the Internet in later chapters in this book: throughout the 1970s, however, the prototype of the Internet grew slowly as other networks around the world, such as ALOHAnet in Hawaii and University College London, connected to ARPANET.